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Nvidia's Grace AI Chip Leaves Intel Processors Behind


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Nvidia's Grace AI chip leaves Intel processors behind


Nvidia's Grace AI chip leaves Intel processors behind

Nvidia has a new chip in the works for boosting artificial intelligence and other high-performance computing work: Grace, a design slated to arrive in mammoth supercomputers in 2023. Instead of accelerating conventional Intel-powered servers, though, the design includes its own built-in Arm processors.

Nvidia's current brainiest chip, the A100, is typically yoked to Intel Xeon processors. Nvidia chips do the grunt work, but Intel chips oversee it. With Grace, named after pioneering programmer Grace Hopper, the company opted to embed several Arm Neoverse processor cores within the chip to speed up processing, said Paresh Kharya, an Nvidia senior director. The chip news arrived at Nvidia's GTC 2021 conference this week.

The new chip should let AI customers run computing tasks that are vastly more complex than is possible with today's chip designs, a step toward the general artificial intelligence that is the holy grail of today's machine learning research, said Cambrian AI Researach analyst Karl Freund in a blog post.

The design illustrates Nvidia's dramatic ascent -- and Intel's struggles. Even decades of dominance in technology don't guarantee success when the rules of computing are constantly being rewritten. Your laptop likely comes with an Intel chip, but an Nvidia chip was more likely responsible for important AI work like filtering spam, improving image quality or recognizing your voice when you call your bank.

Not so many years ago, Nvidia was just a component supplier, a designer of graphics chips called GPUs to boost PC performance. Intel's family of processors, or perhaps compatible rival AMD chips, shouldered most of the computing work. Intel, though, has struggled in recent years to keep pace with chip miniaturization and to capitalize on the exploding use of AI.

The result: Nvidia's market capitalization vaulted over Intel's, reaching $357 billion compared with Intel's $278 billion. Much of the growth has been propelled by the fact that GPUs also turned out to be pretty good at AI work, specifically the computationally intense training process that builds the models that later run in data centers, PCs and phones.

Also in the ascendant is Arm, which licenses the chip designs and technology that power every smartphone, new M1-based Apple Macs and the world's fastest supercomputer. Nvidia is seeking to acquire Arm for $40 billion, a move some rivals like Qualcomm object to. Grace's integrated Arm chips let Nvidia read data from memory many times faster than with current designs, the company said.

Nvidia's Selene machine, currently the world's fifth-fastest supercomputer, pairs A100 chips with AMD Epyc CPUs. A 2023 Grace-based machine called Alps at Switzerland's National Supercomputing Center should be seven times faster, Kharya said. The Los Alamos National Laboratory in the US also will buy a Grace-powered supercomputer.

Under new Chief Executive Pat Gelsinger, Intel is working to reclaim its manufacturing lead, planning to tap into others' manufacturing abilities while it works on miniaturizing its circuitry inscribing technology.

Intel is building AI abilities into its main processors while working on dedicated hardware, too. It folded its Nervana chips operation, but its Habana AI acceleration processors are still under active development.

One hot area for AI chips is autonomous vehicles, whose self-driving algorithms rely on processing in camera imagery and other sensor data. It's a core focus for Nvidia AI chip work, for example with its Orin chip scheduled to debut in 2022 vehicles.

Nvidia CEO Jensen Huang

Nvidia CEO Jensen Huang announced new processors for AI, graphics and supercomputing at the company's GTC event.

Screenshot by Stephen Shankland/CNET

At GTC, Nvidia announced a new chip called Atlan with quadruple the performance. It should arrive in 2025 vehicles, said Danny Shapiro, Nvidia's senior director of automotive work. Like Orin and Grace, Atlan relies on Arm cores, too.

Nvidia also announced a grander autonomous vehicle technology package called Hyperion 8. It combines two Orin processors with a host of sensors: eight exterior cameras, four exterior wider-angle fisheye cameras, three interior cameras, nine radar scanners and one lidar 3D scanner. The technology should arrive later in 2021.

Nvidia extended a partnership with Volvo, the companies said. Volvo plans to use Orin chips in its next-generation vehicles.

Intel has its own autonomous vehicle division, Mobileye. Tesla develops its own AI chips for its cars. 


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Nvidia's Grace AI Chip Leaves Intel Processors Behind


Nvidia's Grace AI chip leaves Intel processors behind


Nvidia's Grace AI chip leaves Intel processors behind

Nvidia has a new chip in the works for boosting artificial intelligence and other high-performance computing work: Grace, a design slated to arrive in mammoth supercomputers in 2023. Instead of accelerating conventional Intel-powered servers, though, the design includes its own built-in Arm processors.

Nvidia's current brainiest chip, the A100, is typically yoked to Intel Xeon processors. Nvidia chips do the grunt work, but Intel chips oversee it. With Grace, named after pioneering programmer Grace Hopper, the company opted to embed several Arm Neoverse processor cores within the chip to speed up processing, said Paresh Kharya, an Nvidia senior director. The chip news arrived at Nvidia's GTC 2021 conference this week.

The new chip should let AI customers run computing tasks that are vastly more complex than is possible with today's chip designs, a step toward the general artificial intelligence that is the holy grail of today's machine learning research, said Cambrian AI Researach analyst Karl Freund in a blog post.

The design illustrates Nvidia's dramatic ascent -- and Intel's struggles. Even decades of dominance in technology don't guarantee success when the rules of computing are constantly being rewritten. Your laptop likely comes with an Intel chip, but an Nvidia chip was more likely responsible for important AI work like filtering spam, improving image quality or recognizing your voice when you call your bank.

Not so many years ago, Nvidia was just a component supplier, a designer of graphics chips called GPUs to boost PC performance. Intel's family of processors, or perhaps compatible rival AMD chips, shouldered most of the computing work. Intel, though, has struggled in recent years to keep pace with chip miniaturization and to capitalize on the exploding use of AI.

The result: Nvidia's market capitalization vaulted over Intel's, reaching $357 billion compared with Intel's $278 billion. Much of the growth has been propelled by the fact that GPUs also turned out to be pretty good at AI work, specifically the computationally intense training process that builds the models that later run in data centers, PCs and phones.

Also in the ascendant is Arm, which licenses the chip designs and technology that power every smartphone, new M1-based Apple Macs and the world's fastest supercomputer. Nvidia is seeking to acquire Arm for $40 billion, a move some rivals like Qualcomm object to. Grace's integrated Arm chips let Nvidia read data from memory many times faster than with current designs, the company said.

Nvidia's Selene machine, currently the world's fifth-fastest supercomputer, pairs A100 chips with AMD Epyc CPUs. A 2023 Grace-based machine called Alps at Switzerland's National Supercomputing Center should be seven times faster, Kharya said. The Los Alamos National Laboratory in the US also will buy a Grace-powered supercomputer.

Under new Chief Executive Pat Gelsinger, Intel is working to reclaim its manufacturing lead, planning to tap into others' manufacturing abilities while it works on miniaturizing its circuitry inscribing technology.

Intel is building AI abilities into its main processors while working on dedicated hardware, too. It folded its Nervana chips operation, but its Habana AI acceleration processors are still under active development.

One hot area for AI chips is autonomous vehicles, whose self-driving algorithms rely on processing in camera imagery and other sensor data. It's a core focus for Nvidia AI chip work, for example with its Orin chip scheduled to debut in 2022 vehicles.

Nvidia CEO Jensen Huang

Nvidia CEO Jensen Huang announced new processors for AI, graphics and supercomputing at the company's GTC event.

Screenshot by Stephen Shankland/CNET

At GTC, Nvidia announced a new chip called Atlan with quadruple the performance. It should arrive in 2025 vehicles, said Danny Shapiro, Nvidia's senior director of automotive work. Like Orin and Grace, Atlan relies on Arm cores, too.

Nvidia also announced a grander autonomous vehicle technology package called Hyperion 8. It combines two Orin processors with a host of sensors: eight exterior cameras, four exterior wider-angle fisheye cameras, three interior cameras, nine radar scanners and one lidar 3D scanner. The technology should arrive later in 2021.

Nvidia extended a partnership with Volvo, the companies said. Volvo plans to use Orin chips in its next-generation vehicles.

Intel has its own autonomous vehicle division, Mobileye. Tesla develops its own AI chips for its cars. 


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NVIDIA's New GPU Is Better Than The Titan X And $500 Cheaper


NVIDIA's new GPU is better than the Titan X and $500 cheaper


NVIDIA's new GPU is better than the Titan X and $500 cheaper

NVIDIA's GTX 1080 is no longer the king of the GPU mountain. That honour is now the company's newest graphics card, the GTX 1080 Ti.

Announced at a GDC press conference on Wednesday in San Francisco, the $700 1080 Ti is 35 percent more powerful than the GTX 1080, says NVIDIA CEO Jen-Hsun Huang.

It comes with 11GB of GDDR5X memory, and with 11GB of frame buffering it is designed for 4K gaming. In fact, Huang reassured his audience that they could play Watch Dogs 2 in 5K -- that's 5,120×2,880 -- using the GPU.

Most impressively, the company claims the 1080 Ti is more powerful than the Titan X, a $1,200 GPU developed for AI and deep learning. Like the Titan X, the 1080 Ti use 3,584 of NVIDIA's CUDA cores. The GTX 1080, by comparison, has 8GB of memory and 2,560 CUDA cores.

Huang also announced at the conference that the 1080 was getting a price drop down to $500.

The GTX 1080 Ti will be available from March 10 for $700. No international pricing has been announced, but that converts to AU$915 and £565.


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Nvidia Is Holding A Special GeForce Event On Sept. 1, RTX 3080 Card Rumored


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Nvidia is holding a special GeForce event on Sept. 1, RTX 3080 card rumored


Nvidia is holding a special GeForce event on Sept. 1, RTX 3080 card rumored

Nvidia has some GeForce news, and the graphics card maker has set up a countdown clock in anticipation of its big Sept. 1 announcement. Calling it the "Ultimate Countdown," Nvidia's special event site teases, "Before we enter the future, join us to celebrate the biggest breakthroughs in PC gaming since 1999. And what comes next." 

Not much is known about what will be shown off, but recent rumors have hinted that the company will be using the day to announce its new higher-end RTX 3080 graphics card. A recent report from TweakTown suggests the RTX 3000 series could arrive in September. 

The new card is rumored to take advantage of the company's new Ampere GPU architecture, which the company has already begun deploying with its DGX A100 boards in some data centers

Nvidia's market cap, the total value of its shares, passed that of Intel for the first time last month. Nvidia has seen huge demand for its chips in data centers and for artificial intelligence processing.

Nvidia founder and CEO Jensen Huang will give an "address" at the event, which will be broadcast on the company's site at noon ET (9 a.m. PT). 


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Nvidia To Buy SoftBank's Arm Chip Division For $40 Billion


Nvidia to buy SoftBank's Arm chip division for $40 billion


Nvidia to buy SoftBank's Arm chip division for $40 billion

Nvidia has acquired SoftBank's Arm chip division for $40 billion in cash and stock in the chip industry's largest deal ever. As part of the deal, made this Sunday, SoftBank will take an ownership stake in Nvidia that's expected to be less than 10%, the companies said in a joint statement.

Bloomberg reported last week that Nvidia and SoftBank were in advanced talks, with Nvidia the lone potential buyer. That followed an earlier report by The Wall Street Journal that SoftBank was considering a sale of Arm. The Journal also reported Saturday's news of an imminent Nvidia-SoftBank agreement.

Arm isn't as well-known as mega chip companies such as Qualcomm and Intel, but its work lies behind the processors inside many of the world's mobile phones.

Arm licenses designs to companies like Qualcomm but also licenses its chip instruction set -- the collection of commands software can use to control it -- to companies like Apple that design their own. Arm's designs are also used as the basis for chips made by Samsung and Nvidia.

In June, Apple said it would overhaul its Mac computers with its own Arm chips, which are similar to the ones it designs for iPhones and iPads, moving away from the Intel processors it has used for the past 14 years. Arm licenses its chip instruction set -- the collection of commands software can use to control a chip -- to companies like Apple that design their own processors.

SoftBank purchased the UK-based Arm in 2016 for $32 billion with the intent of bolstering its internet of things division. Nvidia said it expects the tie-up to boost its artificial intelligence ambitions.

"AI is the most powerful technology force of our time and has launched a new wave of computing," Nvidia founder and CEO Jensen Huang said in a statement. "In the years ahead, trillions of computers running AI will create a new internet-of-things that is thousands of times larger than today's internet-of-people."

The companies said they expect the deal to close in 18 months, noting that it will require approval of the US, UK, EU and China.


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Not Just For Gamers: New Nvidia Studio Drivers Deliver 30-bit Color For Photoshop


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Not just for gamers: New Nvidia Studio drivers deliver 30-bit color for Photoshop


Not just for gamers: New Nvidia Studio drivers deliver 30-bit color for Photoshop

I never thought I'd see the day: Until today you had to spring for a pricey Nvidia Quadro workstation graphics card to properly view your shiny ray-traced renders or accurately grade HDR video in professional applications such as Adobe Photoshop and Premiere. Now that 30-bit support comes down to more affordable GeForce and Titan cards. And not just the RTX models -- "across all Nvidia product lines and GPUs."   

The latest Studio driver announcement from Siggraph comes in conjunction with news of more laptops added to its RTX Studio roster, though most of them were revealed at the Studio launch. There are two new Lenovos: the Y740 15 Studio Edition and Y740 17 Studio Edition, variations of its Legion Y740 gaming laptops but with better screens for creative work.

30-bit-display-pshop

Photoshop's "30 Bit Display" option is no longer a dummy checkbox for GeForce.

Screenshot by Lori Grunin/CNET

Photoshop has long given you the option to turn on a 30-bit color pipe between it and the graphics card. But if you enabled it on a system with a consumer-targeted GeForce or Titan graphics card, it didn't do anything. That's why there's always been such confusion as to whether you could display 30-bit color with a GeForce card. I mean, there's a check box and you can check it!

But Photoshop and Premiere use OpenGL to communicate with the graphics card, at least for color rendering, and the specific API calls to use deep color have only worked with Quadro cards. That can sting when you spent over $1,000 on a GTX 1080 Ti.

In its briefing, Nvidia made it sound like 30-bit-on-GeForce was a brand new idea inspired by Studio users' requests. Does that mean the company was intentionally ignoring all the previous pleas -- such as this one from its own forums in 2014?

It's possible Nvidia decided that it had bigger professional fish to fry with Quadro, including AI and big data, and decided that the advantages of letting GeForce support a previously limited-to-workstation capability would boost the professional credibility for its new Studio marketing push. That seems especially likely given the adoption of AMD's graphics on almost every hardware platform, as well as its high-powered exclusive partner, Apple.

Or maybe it's to allow game designers to work on an Nvidia graphics card that can actually play games without having to pay hundreds extra just to get the extra color depth, since GeForce and Titan hold up pretty well in the midrange 3D-acceleration department.

To properly take advantage of this, you still need all the other elements -- a color-accurate display capable of 30-bit (aka 10-bit) color, for one. The ability to handle a 30-bit data stream is actually pretty common now -- most displays claiming to be able to decode HDR video, which requires a 10-bit transform, can do it -- but you won't see much of a difference without a true 10-bit panel, which are still pretty rare among nonprofessionals. 

That's because most people associate insufficient bit depth with banding, the appearance of visually distinguishable borders between what should be smoothly graduated color. Monitors have gotten good at disguising banding artifacts by visually dithering the borders between colors where necessary. But when you're grading HDR video or painting on 3D renders, for example, dithering doesn't cut it. 

And the extra precision is surely welcome when your doctor is trying to tell the difference between a tumor and a shadow on his cheap system. From Nvidia's own white paper in 2009: "While dithering produces a visually smooth image, the pixels no longer correlate to the source data. This matters in mission-critical applications like diagnostic imaging where a tumor may only be one or two pixels big."


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Nvidia GeForce Now Gaming Comes To Apple M1 Macs


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Nvidia GeForce Now gaming comes to Apple M1 Macs


Nvidia GeForce Now gaming comes to Apple M1 Macs

A year after its official launch, Nvidia's GeForce Now cloud gaming service is close to completing its expansion to support every platform. Just last week the beta of the service became available for Chrome on Windows and Mac, and on Thursday the company announced the app will work on Apple Macs that use the new M1 CPU via the Rosetta 2 emulator.

Nvidia's service, which lets you play PC games you own on almost any device, is the first to offer support for the M1. Using the emulator is a half step, however -- it remains to be seen if there'll be any performance hit from having to go through a translation layer. But you always have the alternative of playing under Chrome or Apple's own Safari browser, both of which run natively on the M1.

You'll almost always have a better experience playing via the app than within a browser -- browsers have network overhead that a dedicated app doesn't have to deal with -- but it never hurts to have the option if for some reason you can't install or run the app.

Read moreTesting out the entire new Apple Mac M1 lineup


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Nintendo Switch's Wild Ideas Will Echo Into 2018


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Nintendo Switch's wild ideas will echo into 2018


Nintendo Switch's wild ideas will echo into 2018

I've seen VR, AR, iPhones, smartwatches, laptops and robots. But the gadget that impressed me the most, by a longshot, was the Nintendo Switch.

It was a familiar story. Nintendo has a weird, wild idea. Detachable controls on a tablet. A dock that turns a handheld into a console. Even the name of the little wireless, button-studded mini-remotes was weird: Joy-Cons.

Nintendo's done this before. The minimalist, motion-control-driven Nintendo Wii and its deconstructed remote control. The bizarre two-screened, stylus-laden Nintendo DS.

I had some preparation this time, however. In fact, Razer had an idea that was incredibly similar for Windows PCs just a few years before, called the Razer Edge. When I reviewed it, I thought it was a sign of the future: it could transform from handheld to console, changing its form. Then there was the Nvidia Shield, the true predecessor of the Switch, which started as a funky Android game handheld with a flip-up screen and became a dockable, switchable tablet. I thought that was cool, too.

Nintendo, obviously, agreed (and put Nvidia's Tegra processor into the Switch, too).

Now that the Switch has become a success, and a must-have holiday toy, it's also a real showcase of how a modular piece of tech can work. Nintendo's game lineup for the Switch has been stellar. It's also fun and easy to use.

And, I bet, 2018 is going to be full of companies trying to pull off the same trick.

I can't wait for some of the ideas. I also hope things don't go overboard.

02-nintendo-switch

The Nintendo Switch, unplugged.

Sarah Tew/CNET

Perfect storm: Price, hardware design, software support

The Switch's ideas already existed: the Nvidia Shield Tablet was a test run, but the Switch did it better. Nintendo's games, from both first and third parties have been stellar. Its new Zelda and Mario games are ones for the ages. Nintendo's also done a great job rounding up indie game developers and producing a collection of decently priced software, with titles like Rocket League, Stardew Valley, Thumper and Steamworld Dig 2.

Meanwhile, the price of the Switch hovers right at the border between impulse buy and splurge. No, the $300, £280 or AU$470 price isn't cheap, but it's a completely fair price for a handheld and console with two controllers in-box.

After a year playing it, I love it more than I did before.

nintendo-switch-comparison-03.jpg

The missing link: is it still about good controllers?

Sarah Tew/CNET

Mobile gaming needs a kick in the pants

There have been a lot of really great mobile games recently: Fez, Inside, The Witness and The Talos Principle. Many of these games were ported from the PC and console. These little phones are powerhouses capable of great graphics and gameplay. But they're totally hampered as far as game controls go.

Phones and tablets are great for touching and swiping, but there's been a slowdown on adopting connected game controllers for mobile games. It was a trend a few years ago, but not so much anymore. Maybe that's because those controllers never worked as well as the Nintendo Switch's subtly rumbling, totally flexible Joy-Cons do. Two can become one controller, or become separate tiny ones. They work in multiple orientations. They have great motion controls. They enable all types of games.

Mobile games are only going to be as good as the controls available to them. Modular controls and well-made controller accessories can help. So, too, could letting mobile devices connect directly with TVs like the Switch does. There's no reason why a phone or tablet couldn't be a console/mobile hybrid just like the Switch. Some already have toyed with it, for games (the Nvidia Shield) or even work (Microsoft's Continuum, or Samsung's Dex for Galaxy phones).

Razer_Edge_35561052_07.jpg

Razer Edge came out over four years ago. It's time to revisit the idea, post-Switch.

Sarah Tew/CNET

PCs are designed to be modular now: Let them be!

Microsoft's Surface tablet and its various Book/Laptop iterations, and the wild evolution of flexible/hybrid laptop/tablets as a whole, show that Windows hardware is already very capable of turning into new things. (Apple's Mac hardware, not so much). So, maybe, it's time to re-explore what Razer was trying for with the Edge gaming tablet: make transforming game systems, ones that are both mobile and stay-at-home. Battery life is better now, and graphics can be shrunk down to achieve more in smaller forms. It all comes down to what games will support various transformational play modes, but at least many apps are now enabled for touch and game controllers.

Sony, Microsoft must think beyond the big black box

The PlayStation 4 and Xbox One are venerable systems, but they feel archaic to me now. They're big, rooted in one place. They're graphically powerful (more than the Switch), and can play lots of great games. But the Switch's perfectly mobile spin on consoles is a have-your-cake-and-eat-it-too moment. Not everyone wants a portable game console, but if it means being able to play games on a trip or move gaming more easily to other rooms or connect with others, why not?

I play the Switch in handheld mode more than I do in console mode. Meanwhile, my son plays his favorite console, the Wii U, in handheld gamepad mode, too. Sony and Microsoft still haven't figured out a way to make this happen as easily and in as self-contained a way as the Switch, despite efforts like the PlayStation TV, the remote play features of Vita and Microsoft's Xbox-to-Windows game stream connectivity.

nintendo-switch-play-scott-bridget-04.jpg

1-2 Switch is almost forgotten, but it's a great example of fun Nintendo games my kids loved playing.

Sarah Tew/CNET

I love Nintendo's focus on family

Nintendo hasn't done a great job making the Switch's parental and online settings easy to use, especially when it comes to a complete pack of cloud storage for game saves, game libraries or any sort of family account for purchases. But, I've come to let my kids play with Nintendo games more than any other hardware -- iPhone and iPad included -- because the whole experience feels more curated and safely contained. It's a good experience, and it's easy to set up and use. It's not pandering, but it works for everyone. It's a rare thing in the tech world.

It's not perfect yet

The biggest mistake companies could make in 2018 would be to expect that Nintendo's formula instantly translates. I could see a lot of cracks at Switch-like hardware that would feel like duds: poor game libraries, badly-optimized software, expensive hardware or accessories that feel under-supported. For now, the Nintendo Switch nails the balance. Still, the Switch isn't backwards-compatible with hundreds of games I already own. It doesn't have great battery life as a handheld. It's a little clunky to carry in a bag. And yes, my Switch has slightly warped from keeping it in the included dock.

But the Switch finally proved that wild modular ideas can work. Now, we just need to hope that the next wave of Switch-alikes don't fall down the same rabbit hole that motion control games did after the Nintendo Wii.

Batteries Not Included : The CNET team reminds us why tech is cool.

CNET en Español Get all your tech news and reviews in Spanish.


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Best Laptop For 2022: The 15 Laptops We Recommend


Best Laptop for 2022: The 15 Laptops We Recommend


Best Laptop for 2022: The 15 Laptops We Recommend

Choosing a new laptop, whether it's for work, home or going back to school, isn't an easy decision, but CNET's list of the best laptops for 2022 is a great place to start with our top picks across brands, operating systems, budgets and categories. Many of the models from 2021 have been updated for 2022 with the latest chips from Intel and AMD, and Apple's new M2 chips, too.   

Our top laptop choice for most people is the updated Apple MacBook Air M2. It offers a great combination of everything we look for when we're testing: reliable everyday performance, long battery life and a design that works for a broad range of users. The latest MacBook Air starts at $1,199, which is why we still recommend the 2020 MacBook Air M1 as a lower-cost alternative to the newest Air model, as it's still an all-around excellent laptop. For those looking for a more value-oriented option, Acer's Swift 3 is our current recommendation. Well-configured older versions are available for under $550, while new models start under $800, and fully loaded with an OLED display it's right around $1,200.

At CNET, our laptop experts have collective decades of experience testing and reviewing laptops, covering everything from performance to price to battery life. This hand-curated list covers the best laptops across various sizes, styles and costs, including laptop computers running on Windows, MacOS and Chrome.

If you want more laptop brands and options for a particular category, we also have specialized lists you can look at, including the best gaming laptopsbest 15-inch laptops, best two-in-ones and best Chromebooks, as well as the best laptops for college students, designers and the best MacBook Pro alternatives. If you need to stay as low as possible on the price of a new laptop computer, check out our best budget laptop and best budget gaming laptop picks.

This best laptop list is updated periodically with new models we've tested and reviewed. If you need advice on whether a particular type of laptop or two-in-one is right for you, jump to our laptop FAQ at the bottom of the list.

James Martin/CNET

Thanks to a new design, a larger display (13.6 inches versus the previous 13.3 inches), a faster M2 chip and a long-awaited upgrade to a higher-res webcam, the 2022 version of the MacBook Air remains our top choice for the most universally useful laptop in Apple's lineup, with one caveat. At $1,199, the $200 increase over the traditional $999 MacBook Air starting price is a disappointment. That's why you'll still find the M1 version of the Air retains a spot on our best laptop list. Still, we like everything else about it and is our first choice if you're considering an Air and don't mind spending more.

Read our Apple MacBook Air M2 review.

Josh Goldman/CNET

Available with either AMD Ryzen or Intel Core processors, this 14-inch laptop gives you more screen to work on than 13-inch laptops, but is still incredibly lightweight -- less than 3 pounds. The bigger display is nice, too, covering 100% sRGB color gamut (better than you typically find at its starting price under $700). It also has a backlit keyboard, a fingerprint reader and USB Type-C and HDMI ports, too. The 2022 version of the Swift 3 falls just under $1,000 with 12th-gen Intel Core i-series CPUs. But the 2021 models are still widely available for less than $600. 

Sarah Tew/CNET

The Dell XPS 13 is a perennial favorite for its size, weight and performance and just overall good looks. In 2020, Dell made the laptop even smaller, while making the laptop screen larger and increasing performance for both CPU and graphics-intensive tasks. For 2022, it made the XPS 13 even smaller and lighter, kept its sub-$999 starting price the same and dropped in the latest 12th-gen Intel processors.

While we haven't had a chance to test the new model yet, we expect it to be a strong Windows alternative to the MacBook Air. Also, if you want to save money, the 2021 XPS 13 with 11th-gen Intel chips is available for less now.

This thin, 3-pound convertible is a solid choice for anyone who needs a laptop for office or schoolwork. The all-metal chassis gives it a premium look and feel, and it has a comfortable keyboard and a responsive, smooth precision touchpad. Though it's light on extra features compared to its premium linemate, the Yoga 9i, it does have one of Lenovo's sliding shutters for its webcam that gives you privacy when you want it. And it has a long battery life to boot at 12 hours, 45 minutes in our tests. The latest version with 12th-gen Intel processors starts at $999 (although you can find it on sale for less). The 2021 models are still available, too, at reduced prices.  

Josh Goldman/CNET

Acer's Spin 513 is an update of sorts to one of the best Chromebooks from 2021, the Spin 713. It's a two-in-one convertible Chromebook with a 13.5-inch display that has a 3:2 aspect ratio. The extra vertical space means less scrolling when you're working. The screen size is also close to that of letter-size paper, making it comfortable for notetaking in tablet mode with a USI pen. Compared to the 713, it drops a couple of noncritical features like an HDMI output in favor of a more affordable price. It has amazing battery life, though, and a sturdy fanless design, making it silent -- perfect for quiet classrooms, meetings, lectures or video calls.

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Lenovo launched the Yoga line 10 years ago with Windows 8 and now, with Windows 11, the flexibility of the design has only gotten better. The company's flagship 14-inch Yoga 9i Gen 7 has an updated look with comfortable, rounded edges and 12th-gen Intel processors that give it a big multicore performance jump. A beautiful OLED display and improved audio make it excellent for work, video conferences and entertainment. Lenovo includes an active pen and a laptop sleeve to complete the premium package. 

The powerful speakers do add some vibration to the palm rests when turned up and Lenovo has cluttered the laptop with pitches for optional services and software. But, overall, the latest Yoga 9i is the two-in-one convertible laptop to beat. Unfortunately, its availability is limited at the moment so you might have to wait to buy one.

Read our Lenovo Yoga 9i Gen 7 review.

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New Apple silicon, new display, new design and all the ports we've been asking for: The latest 16-inch Apple MacBook Pro is the best Pro ever. The combination of the larger MacBook Pro's hardware and MacOS extracts the maximum performance from the components while delivering excellent battery life. The new mini-LED high-resolution display is gorgeous. And if an HDMI output and SD card reader were on your shortlist for features, you'll find those here too.

You pay for it, though: Base price for the 16-inch model of this premium laptop is $2,499.

Read our Apple MacBook Pro review.

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There are plenty of 15.6-inch laptops, but 16-inch models like the Dell Inspiron 16 Plus are something of a rarity. The 16-inch display is a great size since the laptop is barely bigger than a 15.6-inch model, but you get more room for work and a roomier keyboard and touchpad along with it. For this Inspiron, Dell packed in performance parts including Nvidia discrete graphics (though it's nearly half the price if you go with Intel integrated graphics) and the display covers 100% sRGB and 81% AdobeRGB color gamuts, which is good enough if you're getting started with creating web content. Also, the laptop has a more premium fit and finish than we're used to seeing in the Inspiron line.

Read our Dell Inspiron 16 Plus review.

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Although this Microsoft Surface laptop is not the Surface Laptop, the Surface Pro continues to hit all the right notes if you're looking for a do-it-all Windows tablet that doubles as a Windows laptop. Microsoft recently overhauled it for the Surface Pro 8, which has a larger 13-inch display, 11th-gen Intel Core processors and two Thunderbolt 4 USB-C ports. The Surface Pro 7 is still around for the time being at a discount, and an updated version called the Surface Pro 7 Plus will stay in the lineup, so you'll still be able to get the classic Pro design but with new processors.

Read our Surface Pro 8 review.

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There's a lot to love with the Razer Blade 14, which incorporates one of the fastest mobile CPUs available (for now, at least), the AMD Ryzen 9 5900HX, and top-end mobile graphics with the GeForce RTX 3070 or 3080. Its display can go pixel-to-pixel with the MacBook's. And its high-quality build is up there with the best MacBooks but, like an Apple, it's not necessarily the best laptop deal, even compared to other premium laptops.

Read our Razer Blade 14 review.

HP

HP's Victus 16 is a surprisingly robust and powerful gaming laptop that keeps up with the latest games at a more affordable price. Compared to HP's high-end Omen gaming laptop line, the Victus is more of an all-purpose laptop but still configured for gaming with a price starting at less than $1,000. HP offers several configurations with graphics chip options ranging from Nvidia's entry-level GeForce GTX 1650 up to a midrange RTX 3060 or AMD Radeon RX 6500M.

Read our HP Victus 16 review.

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The XPS 17 combines the same slim, premium design of its 13-inch linemate but with increased performance possibilities. It can be configured with up to a 12th-gen Intel Core i9 processor, 64GB of memory and a 6GB Nvidia GeForce RTX 3060 graphics chip. The best part: Dell trimmed up the chassis so much that you get a 17-inch display in a body that's the size of an older 15-inch laptop. You're getting a lot of power and a big screen in the smallest possible package. 

Dell XPS 17 review.

Laptop FAQs

How much does a good laptop cost?

Setting a budget is a good place to start when shopping for the best laptop for yourself. The good news is you can get a nice-looking, lightweight laptop with excellent battery life at prices under $500. If you're shopping for a laptop around $500 or less, check out our top picks here, as well as more specific buying advice for that price range.

Higher-end components like Intel Core i-series and AMD Ryzen processors and premium design touches like thin-display bezels and aluminum or magnesium bodies have made their way to laptops priced between $500 and $1,000. You can also find touchscreens and two-in-one designs that can be used as a tablet or a laptop -- and a couple other positions in between. In this price range, you'll also find faster memory and ssd storage -- and more of it -- to improve performance. 

Above $1,000 is where you'll find premium laptops and two-in-ones. If you're looking for the fastest performance, the best battery life, the slimmest, lightest designs and top-notch display quality with an adequate screen size, expect to spend at least $1,000. 

Which is better, MacOS or Windows?

Deciding between MacOS and Windows laptop for many people will come down to personal preference and budget. Apple's base model laptop, the M1 MacBook Air, starts at $999. You can sometimes find it discounted or you can get educational pricing from Apple and other retailers. But, in general, it'll be at least $1,000 for a new MacBook, and the prices just go up from there. 

For the money, though, you're getting great hardware top to bottom, inside and out. Apple recently moved to using its own processors, which resulted in across-the-board performance improvements compared to older Intel-based models. But, the company's most powerful laptop, the 16-inch MacBook Pro, still hasn't been updated to Apple silicon. 

But, again, that great hardware comes at a price. Also, you're limited to just Apple laptops. With Windows and Chromebooks (more on these below), you get an amazing variety of devices at a wide range of prices. 

Software between the two is plentiful, so unless you need to run something that's only available on one platform or the other, you should be fine to go with either. Gaming is definitely an advantage for a Windows laptop, though.

MacOS is also considered to be easier and safer to use than Windows, especially for people who want their computers to get out of the way so they can get things done. Over the years, though, Microsoft has done its best to follow suit and, with Windows 11 here, it's trying to remove any barriers. Also, while Macs might have a reputation for being safer, with the popularity of the iPhone and iPad helping to drive Mac sales, they've become bigger targets for malware.

Are Chromebooks worth it?

Yes, they are, but they're not for everyone. Google's Chrome OS has come a long way in the past 10 years and Chromebooks -- laptops that run on Chrome OS -- are great for people who do most of their work in a web browser or using mobile apps. They are secure, simple and, more often than not, a bargain. What they can't do is natively run Windows or Mac software. 

What's the best laptop for home, travel or both?

The pandemic changed how and where a lot of people work. The small, ultraportable laptops valued by people who regularly traveled may have suddenly become woefully inadequate for working from home. Or maybe instead of needing long battery life, you'd rather have a bigger display with more graphics power for gaming.

If you're going to be working on a laptop and don't need more mobility than moving it from room to room, consider a 15.6-inch laptop or larger. In general, a bigger screen makes life easier for work and is more enjoyable for entertainment, and also is better if you're using it as an extended display with an external monitor. It typically means you're getting more ports, too, so connecting an external display or storage or a keyboard and mouse are easier without requiring a hub or dock. 

For travel, stay with 13- or 14-inch laptops or two-in-ones. They'll be the lightest and smallest while still delivering excellent battery life. What's nice is that PC-makers are moving away from 16:9 widescreens toward 16:10- or 3:2-ratio displays, which gives you more vertical screen space for work without significantly increasing the footprint. These models usually don't have discrete graphics or powerful processors, though that's not always the case.

Which laptop is best for gaming or creating?

You can play games and create content on any laptop. That said, what games you play and what content you create -- and the speed at which you do them -- is going vary greatly depending on the components inside the laptop. 

For casual browser-based games or using streaming-game services like Google Stadia, Nvidia GeForce Now and Xbox Cloud Gaming, you don't need a powerful gaming laptop. And similarly, if you're just trimming video clips, cropping photos or live-streaming video from your webcam, you can get by with a modestly priced laptop or Chromebook with integrated graphics. 

For anything more demanding, you'll need to invest more money for discrete graphics like Nvidia's RTX 30-series GPUs. Increased system memory of 16GB or more, having a speedy SSD for storage and a faster processor such as an Intel Core i7 or AMD Ryzen 7 will all help you get things moving faster, too. 

The other piece you'll want to consider is the display. For gaming, look for screens with a high refresh rate of 120Hz or faster so games look smoother while playing. For content creation, look for displays that cover 100% sRGB color space. 

How we test computers

The review process for laptops, desktops, tablets and other computer-like devices consists of two parts: performance testing under controlled conditions in the CNET Labs and extensive hands-on use by our expert reviewers. This includes evaluating a device's aesthetics, ergonomics and features. A final review verdict is a combination of both those objective and subjective judgments. 

The list of benchmarking software we use changes over time as the devices we test evolve. The most important core tests we're currently running on every compatible computer include: Primate Labs Geekbench 5, Cinebench R23, PCMark 10 and 3DMark Fire Strike Ultra. 

A more detailed description of each benchmark and how we use it can be found in our How We Test Computers page. 

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Intel's Core I9-11980HK Leads The Way For Gaming And Creative Laptops


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Intel's Core i9-11980HK leads the way for gaming and creative laptops


Intel's Core i9-11980HK leads the way for gaming and creative laptops

If it weren't for the ancillary technologies that come with Intel's latest round of Tiger Lake Core H-series CPUs, today's 11th-gen launch could seem like kind of a snoozefest. Yes, these are the first of the high-power mobile gaming-and-creative-targeted CPUs built on the company's 10-nanometer SuperFin process -- tech that essentially improves current handling to deliver improved performance -- led by an always notable flagship i9, the i9-11980HK. Yes, the i9 is faster than its 10th-gen predecessor. And yes, Intel promises that it's faster than AMD's offerings. Frankly, it would be newsworthy if Intel didn't make those claims. But these chips are basically just an expansion of the line Intel rolled out at CES 2021.

As has become habit with mobile processor launches, Nvidia and Intel have been making them in tandem. At the same time as the new Tiger Lake-H series launch, Nvidia revealed its low-end RTX 3050 and 3050 Ti mobile GPUs.   

More of today's news:

That's where Intel debuted the Tiger Lake-H architecture and related process, which (in conjunction with the 500-series chipset) adds support for Thunderbolt 4, Killer Wi-Fi 6E/Gig+, DDR4-3200 memory, dual built-in displays, Optane H20 and 20 lanes of PCIe Gen 4.  

Because the Gen 4 allows direct connection to the CPU rather than using a separate bus, it brings with it a couple of notable capabilities for power users. One is Resizeable BAR, which allows the system to allocate an optimal amount of video memory for the CPU to use for graphics operations not otherwise run on the GPU. That means it takes less time to move the graphics data for rendering out to the display, and can eke out some extra graphics performance. (It's similar to AMD Smart Access Memory, which debuted with the Radeon RX 6000 series desktop cards in October 2019.)  It also lets manufacturers incorporate bootable SSD RAID arrays using Intel's Rapid Storage Technology. So speedier storage in larger capacities.   

Specifications

CPU Cores / threads Cache TDP Base frequency (GHz) Max single core frequency (GHz) Max all core frequency (GHz)
Core i9-11980HK 8/16 24MB 65W 2.6 5 4.5
Core i9-11900H 8/16 24MB 35W 2.5 4.9 4.4
Core i7-11800H 8/16 24MB 35W 2.3 4.6 4.2
Core i5-11400H 6/12 12MB 35W 2.7 4.5 4.1
Core i5-11260H 6/12 12MB 35W 2.6 4.4 4

Just because the processor and chipset support these capabilities doesn't mean you'll see them in all laptops; some of them, such as implementing PCIe Gen 4, are subject to individual manufacturers' preferences and product-line strategies. The i7 and i9 carry on Intel's incorporation of Turbo Boost 3, notable for its automatic selection of the fastest and most reliable core to boost to the max for single-threaded operations.

There are commonalities across all the CPUs, including integrated Intel UHD Graphics. Intel has stressed that the integrated GPU uses its latest Xe graphics architecture, but as with its desktop 11th-gen (Rocket Lake-S) CPUs chose to brand it with the old, old UHD Graphics nomenclature. That's because one of Intel's requirements for it to carry the Iris Xe brand is at least 80 execution units and these H series chips only have 32 EUs. These CPUs are intended for use in laptops with discrete graphics, so that paucity of EUs can be a minor, if irritating, drawback.

Intel also announced its Tiger Lake-H commercial processors, both Core and Xeon, which use the secure, managed vPro chipset.


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