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Motorola Schools Android P On How To Make Swipe Navigation Good


Motorola schools Android P on how to make swipe navigation good


Motorola schools Android P on how to make swipe navigation good

Google's upcoming Android P software has nothing on the humble Motorola Moto Z3 Play, Moto G6 and Motorola's other phones for 2018, for one simple reason. You can swipe left to go back.

Android P, now in its third and final beta, is Google's vision of the next version of its Android operating system. This is the software that will eventually run on most Android phones around the world. Android P embraces swipe gestures over the traditional three button navigation we've seen since the very beginning of Android phones. With Android P, a slider control lets you swipe right to open your recent apps and press it once to go Home. 

But if you want to go Back, you have to press a separate Back button to do so. Android P's Back button supports apps that require it, and it only appears when you can actually use it. Otherwise it doesn't show up.

This change is interesting and important because Android P will bring Android phonemakers a unified look and feel that they can riff on. Android P will also be the basis of 2018's Google Pixel phones, and of phones that run the more "pure" Android One operating system, which is about as Googly as you can get without being a Google phone.

Google's Android P swiping navigation lags behind Apple's novel iPhone X gestures by about a year. Those gestures -- added because Apple completely removed the iconic home button from the iPhone X's face to maximize screen size -- will no doubt be expanded to additional iPhone and iPad models as the iPhone X-style design moves further through Apple's line, as rumored.

Now as Google attempts to catch up to the iPhone in screen navigation and support for the notch screen design, a wave of Android phones will shift to adopt gesture navigation, too.  

But while Google hammered out what it wanted to do, phonemakers like Motorola, OnePlus, Xiaomi and others have already dreamed up their own formats for gesture navigation. Motorola's option, which it calls one-handed navigation, relies on a single virtual button that has an elegance and economy of movement that Android P's software lacks.

google-io-2018-android-p-7493

You can swipe right on Android P, but you can't swipe left.

James Martin/CNET

Gesture navigation helps free screen space of unnecessary digital and physical buttons. Swiping to get around can also feel more natural and fluid than hunting for buttons. 

But although Google's design works, in the strictest sense of the word, phones like the Moto Z3 Play manage to pack everything you want to do into a single onscreen slider button.

In comparison, the placement of Android P's back button on the left of the phone, next to a home button you can slide right, adds up to a clunky, asymmetrical experience.

On the Moto Z3 Play, the actions look like this:

  • Short press - Home
  • Long press - Launch Google Assistant
  • Swipe left - Back
  • Swipe right - Recent apps

Google Product Manager Allen Huang recently addressed the Android team's position on Reddit:

HOME and BACK are so central to Android navigation (both the system and the apps) - that ensuring the dependability of them via buttons with enough space led us to the current design. All that said - we really value both the aesthetic and functional appeal of a smaller nav bar / more gross-gesture navigation and are continuing to explore opportunities to bring that in.

It sounds like the Android P Back button could still get the heave-ho.

Once upon a time, Google owned Motorola. I used to credit that association with Motorola phones' long history of smart software additions. But Team Motorola, which is now owned by Lenovo, has proven it has its own ideas. It's clear that Google still has much it can learn about software from the hardware brand it once brought into its fold.

This story first posted July 31, 2018 and updated Aug 1.

Read now: Apple iOS 12 versus Google Android P: Guess who's winning now 

Read next: Google: We'll officially name Android P 'soon'


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Motorola One 5G Costs $445 And Will Have You Saying 'iPhone SE Who?'


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Motorola One 5G costs $445 and will have you saying 'iPhone SE who?'


Motorola One 5G costs $445 and will have you saying 'iPhone SE who?'

Editor's note, Sept. 17: We're in the process of testing out the Motorola One 5G and will post our full review soon. You can buy the Motorola One 5G starting Friday, Sept. 18, at AT&T for $445. Motorola hasn't yet shared pricing or availability for the Verizon version.


With affordable and feature-packed offerings like the Moto G Stylus, G Power and G Fast, it's clear that Motorola thrives in the budget end of the phone market. Now with the new Motorola One 5G though, the Chicago-based company finally figured out a way to combine its budget know-how with 5G connectivity -- without the use of an additional accessory or Motorola Mod à la Moto Z4 and Z3.

In the US, the majority of 5G phones are expensive. The Galaxy Note 20 Ultra costs $1,300, the OnePlus 8 Pro starts at $900 and Motorola's own Edge Plus is $1,000. Even the more affordable midtier 5G phones like the LG Velvet, Galaxy A71, Motorola Edge and OnePlus 8 cost about $700. So it's really impressive that the Motorola One 5G costs $445 -- at least for the AT&T version. Pricing and availability for the Verizon model has not been shared.

The new phone will be available Sept. 18 on AT&T and likely later in October on Verizon. Each carrier version of the phone supports a different kind of 5G. The Verizon Motorola One 5G supports the carrier's mmWave flavor of 5G and the AT&T version will have sub-6 5G connectivity.

Like its nearly identical European sibling the Moto G 5G, the Motorola One 5G has appealing specs but also some compromises. It has a 6.7-inch full HD display and is powered by a Snapdragon 765 processor, which is the same one found in the Motorola Edge, LG Velvet and Galaxy A71. The phone also has a bunch of desirable features, including a big 5,000-mAh battery with support for TurboPower charging, a headphone jack, a 90Hz refresh rate display and six cameras (more on those below). It also has NFC for Google Pay, which is notable because previous Motorola budget phones have lacked this feature in the US. The Motorola One 5G runs Android 10 and will receive one major OS update as well as two years of security updates. That isn't as good as Samsung's promise of three years of updates for its Note 20 and new Galaxy phones, but at least you know where you stand.

But to hit that $445 price, Motorola made some compromises, just like Apple did for the $399 iPhone SE. The screen is an LCD instead of OLED, which typically draws more power and doesn't have true black colors. It only has 4GB of RAM (these days, most phones at that price range have 6GB to 8GB). Lastly, the phone has a polycarbonate (i.e. plastic) body, which isn't as premium as a glass design. None of these are necessarily deal breakers in my book, however Motorola One 5G has six -- yes, six -- cameras.

motorola-one-5g-3

If you look closely at the rear camera bump, the lens on the top right-side has a flash built around it. The idea is it helps brighten macro photos when your phone might cast a shadow over your subject.

Motorola

The One 5G has four rear cameras, including a macro camera that has one of the coolest new features I've seen in a long time. Surrounding the macro camera's lens is a ring flash to illuminate close-up photos. This is especially useful because usually when getting up close and personal with an object, I find the phone's body casts a shadow over my subject. A ring flash like this has been seen on Canon's macro lens for its M50 mirrorless camera, but this is the first time it's ever been implemented on a phone and I anticipate it'll be super handy.

As for the phone's other back cameras, the main 48-megapixel camera uses pixel binning to combine four pixels into one. This helps reduce image noise and increase brightness. There's also an ultrawide-angle camera and a 2-megapixel depth camera for portrait mode photos.

On the front are two cameras, bringing the total number of cameras on the One 5G to six. One is a standard wide-angle camera and the other is an ultrawide-angle that offers a 118-degree field of view. All of the cameras are powered by Motorola's AI, which includes auto smile capture, shot optimization that recommends different modes and settings and smart composition. This last feature automatically generates a second reframed image based on your first shot.

I'll know more about the phone once I get my hands on it and get to test it out.

Motorola One 5G specs vs. Motorola Moto G 5G, Motorola Edge, LG Velvet, Samsung Galaxy A71 5G


Motorola One 5G Motorola Moto G 5G Plus Motorola Edge LG Velvet Samsung Galaxy A71 5G
Display size, resolution 6.7-inch LCD; 2,520x1,080 pixels 6.7-inch FHD 6.7-inch FHD+ OLED; 2,340x1,080 pixels 6.8-inch OLED; 2,460x1,080 pixels 6.7-inch AMOLED; 2,400x1,080 pixels
Pixel density 409 ppi TBC TBC 395 ppi 399 ppi
Dimensions (Inches) 6.61 x 2.91 x 0.35 in 6.61 x 2.91 x 0.35 in 6.36 x 2.8 x 0.37 in 6.58 x 2.92 x 0.31 in 6.39 x 2.97 x 0.31 in
Dimensions (Millimeters) 168 x 74 x 9 mm 168 x 74 x 9mm 161.6 x 71.1 x 9.29 mm 167.2 x 74.1 x 7.9 mm 162.5 x 75.5 x 8.1 mm
Weight (Ounces, Grams) 7.41 oz; 210g 6.63 oz; 188g 6.63 oz; 188g 6.35 oz; 180g 6.52 oz; 185g
Mobile software Android 10 Android 10 Android 10 Android 10 Android 10
Camera 48-megapixel (standard), 8-megapixel (ultrawide), 5-megapixel (macro), 2-megapixel (depth camera) 48-megapixel (standard), 8-megapixel (ultrawide), 5-megapixel (macro) 64-megapixel (standard), 8-megapixel (telephotos), 16-megapixel (macro/ultrawide-angle) 48-megapixel (standard), 8-megapixel (wide-angle), 5-megapixel (depth sensing) 64-megapixel (main), 12-megapixel (ultra-wide), 5-megapixel (macro), 5-megapixel (depth-sensing)
Front-facing camera 16-megapixel (main), 8-megapixel (ultrawide) 16-megapixel (main), 8-megapixel (ultrawide) 25-megapixel 16-megapixel 32-megapixel
Video capture 4K 4K 4K 4K 4K
Processor Qualcomm Snapdragon 765 Qualcomm Snapdragon 765 Qualcomm Snapdragon 765 Qualcomm Snapdragon 765G Snapdragon Qualcomm 7250, Snapdragon 765G
Storage 128GB 64GB, 128GB 256GB 128GB 128GB
RAM 4GB 4GB, 6GB 6GB 6GB, 8GB 6GB, 8GB
Expandable storage Up to 1TB Up to 1TB Up to 1TB Up to 2TB Up to 512GB, 1TB
Battery 5,000 mAh 5,000 mAh 4,500 mAh 4,300 mAh 4,500 mAh
Fingerprint sensor Side Side In-screen In-screen In-screen
Connector USB-C USB-C USB-C USB-C USB-C
Headphone jack Yes Yes Yes Yes Yes
Special features 5G enabled, TubroPower charging, Macro camera ring flash, HDR 10, 90Hz refresh rate 5G enabled, 90Hz refresh rate, 15W Turbo Power charging 5G enabled. 90Hz refresh rate, 18W Turbo Charging 5G enabled; water resistant (IP68); wireless charging, Fast Charging 4.0 5G enabled;
Price off-contract (USD) $445 (AT&T), TBD (Verizon) N/A $699 $600 (AT&T), $700 (Verizon) $600 (AT&T and T-Mobile); $650 (Verizon)
Price (GBP) N/A Converts to £315 (64GB of storage), £355 (128GB of storage) N/A Converts to £460 £420 (4G), £520(5G)

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Samsung Galaxy S II (AT&T) Review: Samsung Galaxy S II (AT&T)


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Samsung Galaxy S II (AT&T) review: Samsung Galaxy S II (AT&T)


Samsung Galaxy S II (AT&T) review: Samsung Galaxy S II (AT&T)

Editors' note: Portions of this review were taken from our evaluation of the unlocked Samsung Galaxy S II and the Samsung Epic 4G Touch, since the devices share a number of similarities.

The Samsung Galaxy S II is making the carrier rounds, and its next stop is AT&T. Available on October 2 for $199.99 with a two-year contract, the Samsung Captivate successor boasts a faster dual-core processor, sharper display, and better cameras. It more closely resembles the unlocked Galaxy S II than the T-Mobile and Sprint versions, since it features a smaller 4.3-inch touch screen (versus 4.5 inches), but we actually think that's a good thing since it offers a more appealing design. More importantly, the Android Gingerbread device delivers great performance in almost all aspects and earns itself our Editors' Choice Award. If you're an AT&T customer looking for an Android smartphone, the Samsung Galaxy S II would certainly be our top choice.

Design
The Samsung Galaxy S II joins AT&T's lineup as the carrier's thinnest (oh, if only we got a dollar for every time we heard that superlative) 4G smartphone. The handset measures 4.96 inches tall by 2.6 inches wide by 0.35 inch thick--a whole 0.1mm thinner than the Infuse 4G, if you're counting. The difference in thickness is negligible, but still, the Galaxy S II is much easier to hold and pocket since it's not as wide or as tall as the Infuse or the Sprint and T-Mobile versions of the phone.

This is because the AT&T Galaxy S II has a smaller 4.3-inch (versus 4.5 inches) touch screen. Screen size is certainly a personal thing, but we found 4.3 inches to be enough to comfortably view Web pages, video, and messages. Plus, the AMOLED Plus, 800x480-pixel display shows off deep colors and sharp images and text.

The touch screen is responsive. The smartphone offers several virtual keyboards, including Android, Samsung, and Swype. It registered all our taps, and we were able to easily navigate through the menus. In addition to using the standard touch interface, you can also use motion gestures. With the settings turned on, you can flip the phone to mute it. With two fingers on the screen, you can tilt to zoom in and out in the photo gallery and browser. Flicking your wrist left or right (panning) can move a home screen icon when you're holding it. However, panning and zooming weren't as responsive as we'd like. While most of the motion controls may not figure into your daily use, this type of gesture functionality adds welcome options in general. You can also perform certain tasks, such as composing and sending a message, calling a contact, and launching the music player, using voice commands with the Vlingo-powered Voice Talk app.

Below the screen, you'll find the menu, home, back, and search buttons. On the left side, there's a volume rocker and a power/lock button on the right. The top of the device houses a 3.5mm headphone jack, and the bottom features a Micro-USB port.

Just above the screen in the left-hand corner is a 2-megapixel camera for video calls; the main 8-megapixel camera and flash sit on back. The microSD expansion slot is located behind the very flimsy plastic battery door. The latter aside, the Galaxy S II feels nice in the hand, and because of its more manageable size, we think it will be an attractive option for a wider audience than the Infuse 4G or other Galaxy S II models.

AT&T packages the Samsung Galaxy S II with just the basics: an AC adapter, a USB cable, and reference material.

User interface
The Samsung Galaxy S II runs Android 2.3.4 Gingerbread along with Samsung's latest TouchWiz 4.0 user interface. We're often less enthusiastic about custom interfaces; they sometimes add unwanted complexity and unremovable apps, and are usually slower to update to new OS versions. However, TouchWiz 4.0 has a few things going for it: some carryovers from previous versions of TouchWiz. There are seven home screens, for example, and the notification pull-down menu has icons for easily turning on Wi-Fi, Bluetooth, GPS, flight mode, and screen rotation.

Customizing the home screens is made easier with a carousel-like setup that lets you move through the various panels to add and remove shortcuts and widgets at the same time. Previously, you had to do a long-press on one screen to change it and then repeat the process if you wanted to change another page. You can also now resize Samsung Live Panel widgets, and there's a more fluid motion when scrolling through widget lists and home pages.

Some of the changes are purely cosmetic, but they certainly add some polish to the UI. There are also some useful additions as well, such as an integrated task manager that displays all your active applications, downloaded apps with the option to uninstall, RAM status, and system storage. Also great: the ability to now capture screenshots by simply pressing the power button and home key simultaneously.

Features
The quad-band Samsung Galaxy S II offers a speakerphone, conference calling, voice dialing, video calling, and text and multimedia messaging. The smartphone is compatible with AT&T's HSPA+ network and can be used as a mobile hot spot for up to five devices. Bluetooth 3.0, Wi-Fi (802.11a/b/g/n), and GPS are also onboard.

As we noted earlier, it is running Gingerbread and all of Google's services are accounted for: e-mail, maps, voice navigation, search, chat, Places, Latitude, and YouTube, plus basic tools like a calendar, a calculator, an alarm clock, a world clock, a stopwatch, and a timer. In addition, Samsung and AT&T have preloaded the phone with a number of extras, including the Quickoffice suite, Kies Air (a Wi-Fi-based PC-to-phone sync manager), AT&T Navigator, AT&T Code Scanner, and Yellow Pages Mobile. We're not a fan of having so much bloatware on the phone, but thankfully, AT&T now gives you the option to uninstall some of its apps, such as AT&T FamilyMap and Live TV.

There is no shortage of entertainment options on the Galaxy S II. In addition to the built-in music and video player, the smartphone offers Samsung's Media Hub where you can download movies and TV shows to rent or own. You can also shoot your owns videos and photos with the handset's 8-megapixel camera, which is capable of 1080p HD video capture. The camera app has plenty of tools, such as effects, white-balance controls, ISO settings, and more. Samsung also throws in a photo and video editor, which we appreciate. The video editor is particularly great, since it makes it easy to piece together clips with different effects and music, all from right on your phone.

Picture quality was impressive. Even under less-than-ideal lighting conditions, the camera produced bright, detailed, and clear images, and camera performance was fast. Video quality was also very good. Again, colors looked vibrant and there was very little blurring and pixelation, even during action sequences. Once you're done capturing media, you can store files to the Galaxy S II's 16GB of internal memory or to an SD card (expansion slot accepts up to 32GB). You can also share via the usual social network channels or to your HDTV using DLNA or with an HDMI adapter.

Performance
We tested the quad-band Samsung Galaxy S II in New York using AT&T service and call quality was excellent. We enjoyed clear audio with very little to no background noise. Occasionally, callers sounded a bit muffled, but overall, the voices sounded true to life without any kind of distortion. Friends were also impressed with the sound quality and didn't have any major complaints.

Samsung Galaxy S II call quality sample Listen now:

Speakerphone quality wasn't quite as good. Callers said they could hear a bit of an echo, and on our end, they sounded far away and there was barely enough volume to hear them in noisier environments. We were able to pair the smartphone with the Logitech Mobile Traveller Bluetooth headset and Mobile S9 Bluetooth Active Headphones and make calls and listen to music without any problems.

We didn't experience any dropped calls during our review period. Data speeds on AT&T's HSPA+ network, which the carrier calls 4G, were OK, but not a standout compared with competing carriers' 4G networks. Using Ookla's Speedtest.net app, we averaged download speeds of 2.36Mbps and 1.12Mbps up. With such speeds, CNET's full site loaded in 20 seconds, and the mobile sites for CNN and ESPN came up in 5 seconds and 7 seconds, respectively. The phone was able to load and play high-quality YouTube videos in a couple of seconds, and playback was smooth and continuous.

Equipped with Samsung's 1.2GHz dual-core Exnyos processor, general performance on the Galaxy S II was fast and powerful. Navigating the phone was zippy, and we were able to launch apps and switch between tasks with ease. Whether it was playing games or viewing Flash content, the smartphone was up to the challenge.

The Samsung Galaxy S II ships with a 1,650mAh lithium ion battery with a rated talk time of 8 hours and up to 16 days of standby time. The Galaxy S II provided an impressive 10 hours of continuous talk time in ourbattery drain tests. According to FCC radiation tests, the Galaxy S II has a digital SAR rating of 0.36W/kg and a Hearing Aid Compatibility rating of M3.

Conclusion
As we've already seen from the other series models, the Samsung Galaxy S II is an excellent Android smartphone, and it makes for a great addition to AT&T's lineup. The carrier already has a number of other great Android devices, such as the Samsung Infuse 4G, Motorola Atrix 4G, and HTC Inspire 4G, but the Galaxy S II brings the total package of an attractive design, great set of features, and solid performance to make it the top pick and Editors' Choice winner.


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Motorola One 5G Costs $445 And Will Have You Saying 'iPhone SE Who?'


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Motorola One 5G costs $445 and will have you saying 'iPhone SE who?'


Motorola One 5G costs $445 and will have you saying 'iPhone SE who?'

Editor's note, Sept. 17: We're in the process of testing out the Motorola One 5G and will post our full review soon. You can buy the Motorola One 5G starting Friday, Sept. 18, at AT&T for $445. Motorola hasn't yet shared pricing or availability for the Verizon version.


With affordable and feature-packed offerings like the Moto G Stylus, G Power and G Fast, it's clear that Motorola thrives in the budget end of the phone market. Now with the new Motorola One 5G though, the Chicago-based company finally figured out a way to combine its budget know-how with 5G connectivity -- without the use of an additional accessory or Motorola Mod à la Moto Z4 and Z3.

In the US, the majority of 5G phones are expensive. The Galaxy Note 20 Ultra costs $1,300, the OnePlus 8 Pro starts at $900 and Motorola's own Edge Plus is $1,000. Even the more affordable midtier 5G phones like the LG Velvet, Galaxy A71, Motorola Edge and OnePlus 8 cost about $700. So it's really impressive that the Motorola One 5G costs $445 -- at least for the AT&T version. Pricing and availability for the Verizon model has not been shared.

The new phone will be available Sept. 18 on AT&T and likely later in October on Verizon. Each carrier version of the phone supports a different kind of 5G. The Verizon Motorola One 5G supports the carrier's mmWave flavor of 5G and the AT&T version will have sub-6 5G connectivity.

Like its nearly identical European sibling the Moto G 5G, the Motorola One 5G has appealing specs but also some compromises. It has a 6.7-inch full HD display and is powered by a Snapdragon 765 processor, which is the same one found in the Motorola Edge, LG Velvet and Galaxy A71. The phone also has a bunch of desirable features, including a big 5,000-mAh battery with support for TurboPower charging, a headphone jack, a 90Hz refresh rate display and six cameras (more on those below). It also has NFC for Google Pay, which is notable because previous Motorola budget phones have lacked this feature in the US. The Motorola One 5G runs Android 10 and will receive one major OS update as well as two years of security updates. That isn't as good as Samsung's promise of three years of updates for its Note 20 and new Galaxy phones, but at least you know where you stand.

But to hit that $445 price, Motorola made some compromises, just like Apple did for the $399 iPhone SE. The screen is an LCD instead of OLED, which typically draws more power and doesn't have true black colors. It only has 4GB of RAM (these days, most phones at that price range have 6GB to 8GB). Lastly, the phone has a polycarbonate (i.e. plastic) body, which isn't as premium as a glass design. None of these are necessarily deal breakers in my book, however Motorola One 5G has six -- yes, six -- cameras.

motorola-one-5g-3

If you look closely at the rear camera bump, the lens on the top right-side has a flash built around it. The idea is it helps brighten macro photos when your phone might cast a shadow over your subject.

Motorola

The One 5G has four rear cameras, including a macro camera that has one of the coolest new features I've seen in a long time. Surrounding the macro camera's lens is a ring flash to illuminate close-up photos. This is especially useful because usually when getting up close and personal with an object, I find the phone's body casts a shadow over my subject. A ring flash like this has been seen on Canon's macro lens for its M50 mirrorless camera, but this is the first time it's ever been implemented on a phone and I anticipate it'll be super handy.

As for the phone's other back cameras, the main 48-megapixel camera uses pixel binning to combine four pixels into one. This helps reduce image noise and increase brightness. There's also an ultrawide-angle camera and a 2-megapixel depth camera for portrait mode photos.

On the front are two cameras, bringing the total number of cameras on the One 5G to six. One is a standard wide-angle camera and the other is an ultrawide-angle that offers a 118-degree field of view. All of the cameras are powered by Motorola's AI, which includes auto smile capture, shot optimization that recommends different modes and settings and smart composition. This last feature automatically generates a second reframed image based on your first shot.

I'll know more about the phone once I get my hands on it and get to test it out.

Motorola One 5G specs vs. Motorola Moto G 5G, Motorola Edge, LG Velvet, Samsung Galaxy A71 5G


Motorola One 5G Motorola Moto G 5G Plus Motorola Edge LG Velvet Samsung Galaxy A71 5G
Display size, resolution 6.7-inch LCD; 2,520x1,080 pixels 6.7-inch FHD 6.7-inch FHD+ OLED; 2,340x1,080 pixels 6.8-inch OLED; 2,460x1,080 pixels 6.7-inch AMOLED; 2,400x1,080 pixels
Pixel density 409 ppi TBC TBC 395 ppi 399 ppi
Dimensions (Inches) 6.61 x 2.91 x 0.35 in 6.61 x 2.91 x 0.35 in 6.36 x 2.8 x 0.37 in 6.58 x 2.92 x 0.31 in 6.39 x 2.97 x 0.31 in
Dimensions (Millimeters) 168 x 74 x 9 mm 168 x 74 x 9mm 161.6 x 71.1 x 9.29 mm 167.2 x 74.1 x 7.9 mm 162.5 x 75.5 x 8.1 mm
Weight (Ounces, Grams) 7.41 oz; 210g 6.63 oz; 188g 6.63 oz; 188g 6.35 oz; 180g 6.52 oz; 185g
Mobile software Android 10 Android 10 Android 10 Android 10 Android 10
Camera 48-megapixel (standard), 8-megapixel (ultrawide), 5-megapixel (macro), 2-megapixel (depth camera) 48-megapixel (standard), 8-megapixel (ultrawide), 5-megapixel (macro) 64-megapixel (standard), 8-megapixel (telephotos), 16-megapixel (macro/ultrawide-angle) 48-megapixel (standard), 8-megapixel (wide-angle), 5-megapixel (depth sensing) 64-megapixel (main), 12-megapixel (ultra-wide), 5-megapixel (macro), 5-megapixel (depth-sensing)
Front-facing camera 16-megapixel (main), 8-megapixel (ultrawide) 16-megapixel (main), 8-megapixel (ultrawide) 25-megapixel 16-megapixel 32-megapixel
Video capture 4K 4K 4K 4K 4K
Processor Qualcomm Snapdragon 765 Qualcomm Snapdragon 765 Qualcomm Snapdragon 765 Qualcomm Snapdragon 765G Snapdragon Qualcomm 7250, Snapdragon 765G
Storage 128GB 64GB, 128GB 256GB 128GB 128GB
RAM 4GB 4GB, 6GB 6GB 6GB, 8GB 6GB, 8GB
Expandable storage Up to 1TB Up to 1TB Up to 1TB Up to 2TB Up to 512GB, 1TB
Battery 5,000 mAh 5,000 mAh 4,500 mAh 4,300 mAh 4,500 mAh
Fingerprint sensor Side Side In-screen In-screen In-screen
Connector USB-C USB-C USB-C USB-C USB-C
Headphone jack Yes Yes Yes Yes Yes
Special features 5G enabled, TubroPower charging, Macro camera ring flash, HDR 10, 90Hz refresh rate 5G enabled, 90Hz refresh rate, 15W Turbo Power charging 5G enabled. 90Hz refresh rate, 18W Turbo Charging 5G enabled; water resistant (IP68); wireless charging, Fast Charging 4.0 5G enabled;
Price off-contract (USD) $445 (AT&T), TBD (Verizon) N/A $699 $600 (AT&T), $700 (Verizon) $600 (AT&T and T-Mobile); $650 (Verizon)
Price (GBP) N/A Converts to £315 (64GB of storage), £355 (128GB of storage) N/A Converts to £460 £420 (4G), £520(5G)

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